Enemy Details Hokkubokku


The data below is what's found in the game's code. Sometimes a metadata entry concerns multiple enemies, and certain variables are then rewritten when the enemy is loaded by the game. This is taken into account in the statistics below. On the other hand, some enemies have particular behaviors that are hardcoded and override some of the values below. In such cases, I specify it in the "Notes" box to the best of my knowledge.

The official Japanese name is also given for the enemy when it can be found through an official source. The three main sources I relied on are the game's instruction manual, the official Japanese guide from that era (in its two volumes), the Hyrule Encyclopedia book in its Japanese version, and the game itself (original version). Next to the enemy's number, the name in capital letters is the enemy's code name assigned by the developers in the game's code.

The regional name, on the other hand, is either an official name that appears in an official guide / the English or French game manual, or a name given retroactively because other similar enemies appeared later in the series, or a name given by the speedrun community. If despite all this there is still no existing localization of the name, then I use the Japanese name by default, and if there isn't even an official Japanese name, then it's a brief description.

Details and Statistics

#199 DARUM Name Japanese Name Comment on Japanese Name
Hokkubokku ホックボック -
Description An enemy made of 4 stacked balls that bounces diagonally across the room. When Link hits it, one of the balls is ejected and bounces around the room at high speed. The enemy is defeated when the head is defeated.
Additional Information It's possible to one-shot the enemy even if it still has remaining balls in addition to its head, which leads me to believe that each segment is removed at a certain remaining health threshold for the enemy, but I haven't been able to verify this information.
Enemy HP Damage to Link
32 HP
32 HP 16 HP 8 HP
Fairy Prize Pack Drop rate: 50%
Damage dealt by Link's weapons
Class 0 0 HP
Class 1 2 HP
Class 2 4 HP
Class 3 8 HP
Class 4 16 HP
Class 5 16 HP
Class 6 4 HP
Class 7 0 HP
Class 8 4 HP
Class 9 24 HP
Class 10 0 HP
Class 11 Incinération
Class 12 8 HP
Class 13 Incinération
Class 14 Gel
Class 15 Paralysie de longue durée

Does a weapon appear in multiple classes?

In the table above, you can see the Master Sword (level 2 sword) appearing in the rows corresponding to classes 1, 2, and 3. This doesn't mean that the Master Sword will deal random damage determined by these three classes, but rather it's the type of attack you perform with this weapon that will determine the damage it inflicts. If you hover over the name of one of the classes, a tooltip will show you the list of attacks associated with that class.